![]() ![]() List View Framework - create dynamic, scrollable lists.Unit圓DRuntimeTransformGizmo - Another runtime transform gizmo.UnityTools - Runtime transformation gizmos.Unity Scene Query - library to traverse and query the Unity scene to find particular objects. ![]() In-Game Replay System - record and replay transforms.Unity 3D First and Third Person View Tutorial NovemJby Jesse Glover Now that we have gone through the fundamentals of 3D development with Unit圓D, we can now cover the basics.First lets include a new camera to the scene that follows. If you already gave a First-Person Controller in the scene, we can temporarily deactivate it so that using the arrow keys on the keyboard only moves the car, and we will also ensure that the car is now the target of (or is followed by) the main camera. In this tutorial, we will learn how to quickly and simply add, use, drive and follow (using built-in camera) the car vehicule. For the first 4 versions of Unity, the First-Person and Third-Person Controllers are quite common objects to use however, since Unity 5, we also avail of several vehicles as built-in assets that we can use to jazz-up our gameplay. Unity offers many ways to navigate through and explore the 3D environments that you have created. ![]()
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